From: lca@gnu.ai.mit.edu (.oO| Spaceman Spiff |Oo.) To: "Super Famicom Development Group" Subject: Re: Samples on de SNEZ Date: Tue, 11 Jan 94 14:34:35 EST > > > A while back someone mentioned that the SPC700 chip was the same sound chip > as in the <****> computer (forget which one), and that they had made a > really simple disassembler for it. If someone could point me towards any > docs (books) on the spc700, or possibly if it isn't too much trouble, the > intruction set of the spc700 I would appreciate it.... I'm not looking for > "programming the spc700 on the snes" Maybe just a <****> book with a chapter > on programming sound using the spc700.... I realize that no one person out > there knows how to do the music, sample formats, etc, but I think if we had > a spc700 disassembler that a couple of us so inclined could start to work > on the whole sound driver problem.... > > thanks in advance.... > > -jeremy > > Welp music doesn't seem to be too bad. There is a really good musik ripper on rhe Amiga that rips music out of SMC or BIN formats. I forgett the name, since I don't have an Amiga :( .. oh well .. anyhoo here is some sample source for playing a .SPC on the spc700 in the snez .. it's pretty choppy but it's what I use. REP #$30 ; X,Y FIXED -> 16 BIT MODE SEP #$20 ; ACCUMULATOR -> 8 BIT MODE LDA #$00 JSL $1C8000 LDA #$01 JSL $1C8000 LDA #$17 LDY #$0001 JSL $1C8000 LDA #$13 LDY #$003F JSL $1C8000 LDY #$0004 ;<- Here Change your favourite TECHNO MuZaK JSL $1C8000 ... ... ... ;<- Here Your Source! ... ... ... ORG $1C8000 MUSIC .BIN C:\SNEZ\DEMUZAK.SPC -=-=-=-=-=-=-=-=-=-=-= or you could do it this way -=-=-=-=-=-=-=-=-=-=-= PHB REP #$30 ;A,X,Y 16 BIT JSL $1F8000 PLB PHB REP #$30 ;A,X,Y 16 BIT LDA #$01 ;<- CHANGE MUSIC JSL $1F8004 LDA #$C0 JSL $1F8008 PLB CLC JSL $1F8014 ;STOP MUSIC ORG $1B8000 .BIN C:\SNEZ\DEMUZIK.SPC -=-=-=-=-=-=-=-= Anhyhoo .. that's the same shit but a little clearer. Now the only propblem with all this is you can't use your own musak .. 'cuz I don't know anyonwe who knows the format or even if a composer exists. But, my original post refered to samples and sound effects. 'cuz I don't knowe ANYONE wjho knows who those work 100% .. oh well .. ttyl -=SPiFF=-