GTK MediaplayEr foR LINux

News:

27.10.2001: gmerlin-0.1.4 is on the wire

This release brings major feature enhancements for the playback architecture and for the GUI.

01.08.2001: gmerlin-0.1.3 came out

We blew up the size of the sourcetree again with some really cool new features mainly in the audio area. Gmerlin can now be considered as a full featured cd ripper/encoder.

Since some libraries have been rearranged a bit since the last release, it's a good idea, to delete the <prefix>/lib/gmerlin directory completely before installing gmerlin-0.1.3.

18.06.2001: gmerlin-0.1.2 released
NOTE: The download size of this version is a bit smaller than for 0.1.1. This does not mean, that gmerlin-0.1.2 has less features. There were just some unused parts removed from the 3rd party libraries.
This release brings some minor feature enhancements as well as several bug fixes.

Some other new features are currently developed. Many of them are, however, still experimental, so they didn't go into 0.1.2. The next version, gmerlin-0.1.3, will hopefully contain some more new stuff.

18.05.2001: gmerlin-0.1.1 released
This release hopefully fixes all compilation bugs which occured with gcc-2.95-2. It also introduces an input plugin for sequences of single jpeg pictures and an almost working "refresh tracks"-function for media files. Refreshing a track means to reread all information (total time, audio/video present) from the file. Now, libjpeg is needed to compile gmerlin (this shouldn't be a problem), because loading ordinary jpeg files doesn't work with the included jpeg-mmx library.

15.05.2001 (few hours later)
I saw, that there is an old notice in the file plugins.html in the source tree telling that the "mjpa" and "jpeg" codecs are broken in the Quicktime Output plugin. This is not true, the codecs work well if the width and height of the video are multiples of 8.

15.05.2001: gmerlin-0.1.0 released
After long nights of 100% brain load and endless debugging sessions, I'm proud to announce the first public release of Gmerlin. gmerlin-0.1.0 is a developer release with a quality anywhere between alpha and beta. This means, that many things already work quite ok, while other things cause gmerlin to crash. Look at the sections about plugins, for detailed informations of what is currently supported. Until the first stable release (0.2.0), some new features are planned. See the TODO file for a list of features that might appear as well as bugs that might disapear.