Duke Nukem 3D Toolkit CDROM, OCT 1996. Walnut Creek CDROM. ----------------------------------------------------------- Extra maps S to Z path: \maps\s_z\ ----------------------------------------------------------- s_days.zip Single:Yes, Cooperative:Maybe, DukeMatch:Maybe You are 17 year old Duke Nukem. You awaken from your blackout to find yourself on top of a tremendously high ledge. The alien holocaust has hit. While in your school gym, an alien weapon was fired at the roof of your school. (Go figure) Did I mention that they've butchered your best friends? Now, the aliens are taking over the city. Luckily, you brought your .45 to school today, and even though you didn't get to kill the school bully, it's gonna come in handy. Plus, you have a whole arsenal waiting at your truck outside.) sactown.zip Single:Yes, Cooperative:Yes, DukeMatch:Yes A SAC camp used for decoding transmissions from unknown life forms in outer space. It was established in 1998 and placed in the small town of Morganston, a suburb of Milwaukee, Wisconsin. It has CLUB LEAD (a sleazy bar), and two apartments, along with the complex. sand.zip Single:Yes, Cooperative:Maybe, DukeMatch:Yes school.zip Single:Yes, Cooperative:Maybe, DukeMatch:Yes Loosely based on an old school. screw_u2.zip Single:No, Cooperative:No, DukeMatch:Yes Dukematch level. 2 - 8 Players. All the weapons are included, and there is plenty of ammo. Essentially, screw-u2 consists of 5 rooms connected by 2 corridors. screwed.zip Single:No, Cooperative:No, DukeMatch:Yes My first level for Duke3d and it's a wild deathmatch ride. Just a few monsters to keep things moving. Yes, there are 2 ways to exit the level. Kill the boss guarding the exit button. Or hit the exit button. scumcity.zip Single:Yes, Cooperative:No, DukeMatch:Yes The aliens are really pissed and there's lots of them. I mean lots. But there is also a hell of an arsenal of weapons at your disposal. Don't worry, Duke always comes out on top. ship.zip Single:No, Cooperative:No, DukeMatch:Yes shred.zip Single:No, Cooperative:No, DukeMatch:Yes shroom.zip Single:Yes, Cooperative:No, DukeMatch:Yes The DukeMatch is a lot differnt than the normal play. There are teleporters in Duke Match , you can go to hell, another world, or just a bad trip! siege2.zip Single:No, Cooperative:No, DukeMatch:Yes sinister.zip Single:Yes, Cooperative:Yes, DukeMatch:Yes Fast Deathmatch level, look for hidden doors. slugfest.zip Single:No, Cooperative:No, DukeMatch:Yes This is based on an old Doom II deathmatch level that was originally made my Paul Tinsley. As the name suggest it is a slugfest. slumcity.zip Single:Yes, Cooperative:Yes, DukeMatch:Yes The aliens have decided to make one last all out attempt to take over earth. This time they choose the city of Slum. There are alot of mobs in this level but the weapons are more than enough. sluts.zip Single:No, Cooperative:No, DukeMatch:Yes sniper.zip Single:No, Cooperative:No, DukeMatch:Yes SnIpEr! is a Duke Match level which is like a kinda Paintball/Lasergame with bits and pieces put here and there so you can hide behind things and attack each other. There also is a snipering area but your vision is limited - You'll know what I mean when you play it songtong.zip Single:No, Cooperative:No, DukeMatch:Yes This level, which actually started out as a Delta river fighting type theme ended up being halfway modeled after Songtong city (Now known as pyontech) in Korea. Although it looks nowhere as close (or as crowded) as the actual city, I tried to follow the theme. Basically you have 4 buildings: my favorite club (of about 40 or 50 to choose from in about two city blocks of the actual city), a bathroom (Yes Korea does have Coed bathrooms in some places), A porno book store (No they don't have these, just thought I'd throw one in.) And a whore house. (I was a regular at at the "hotel" next to club exandu when they had a decent selection to choose from). splish1.zip Single:No, Cooperative:No, DukeMatch:Yes Quite a big, well conected level, with one large outdoor area, a few small rooms, an extensive underwater area, and some teleports. Some interesting tactics are available:) stadium2.zip Single:No, Cooperative:No, DukeMatch:Yes stairs.zip Single:No, Cooperative:No, DukeMatch:Yes a very small level designed ONLY for 2 Player DM stickit.zip Single:No, Cooperative:No, DukeMatch:Yes Some rooms I put together, nothing special. I recommend 2-4 Players. Kill. subcity1.zip Single:No, Cooperative:No, DukeMatch:Yes A subway/cityscape DukeMatch level that sets new standards in realism and size for Duke Nukem 3D maps. Explore working cinemas, shopping malls, huge subway systems, apartment blocks and more. This level took at least 20 hours to make (I lost count long ago ;-), so I hope you like it! subway.zip Single:No, Cooperative:No, DukeMatch:Yes My second Duke3d Deathmatch level...when I finally hooked up with my brother for playtesting, we Player for three hours straight...much fun subway66.zip Single:No, Cooperative:No, DukeMatch:Yes dukematch what else... based on my wellknown maps :) I strechted the map with a subway sector, which makes this map more funny.... Now it's time for holidays...that rocks.. tamt1.zip Single:No, Cooperative:No, DukeMatch:Yes We'll this is the first level I have actually completed, that I thought was good enough to upload, this level is made for those who enjoy wasting there friends rather than getting wasted as soon as they enter a level.....Just check it out teleland.zip Single:No, Cooperative:No, DukeMatch:Yes thebase.zip Single:Yes, Cooperative:No, DukeMatch:Maybe <> After surviving beach parties, volcanic eruptions weird movie-references and a giant Remmington Shotgunshell-box (play Island1 if you haven't already done so), Duke discovers that the aliens have overrun a military base located on this island. Well, I guess you know what happens now.... !!!!!TOTAL CARNAGE!!!!! thefort.zip Single:No, Cooperative:No, DukeMatch:Yes thehole.zip Single:No, Cooperative:No, DukeMatch:Yes Pretty fun DukeMatch level. hint: Go to the middle!!! :-) themine.zip Single:Yes, Cooperative:Maybe, DukeMatch:Yes 2nd level I've made, inside & outside of a Mine, Water, Teleporters but no ending. Chain Gun, Shotgun, Pipebombs, RPG. Let me know what you think? thepond.zip Single:No, Cooperative:No, DukeMatch:Yes tikkanen.zip Single:No, Cooperative:No, DukeMatch:Yes timehop.zip Single:Yes, Cooperative:Maybe, DukeMatch:Yes Duke travels through 2 time periods. Includes a rain forest with an active volcano and a river waterslide. Also comes with a desert zone to get all sweaty in. Great for deathmatch. tommap.zip Single:No, Cooperative:No, DukeMatch:Yes This is a level I built real quick for Dukematch *ONLY* It has all the weapons, some water, vents, a mirror, etc... train.zip Single:No, Cooperative:No, DukeMatch:Yes trenches.zip Single:No, Cooperative:No, DukeMatch:Yes Trenches, lots of weapons and LANDMINES (you'll see ;) tunnel.zip Single:No, Cooperative:No, DukeMatch:Yes This DM-level plays in a network of tunnels which crosslink several small rooms and which is surrounded by "ringtunnel" Who can find all secrets ? (Without cheating) ty.zip Single:Yes, Cooperative:Maybe, DukeMatch:Yes Duke had just finished closing up the store. He headed off to Ty's Place for a few brewskies and a little action; time to unwind from the daily grind. Little did he know an alien invasion had taken over the city he had come to love. It's payback time! Includes batch file. ultima.zip Single:No, Cooperative:No, DukeMatch:Yes unreal.zip Single:No, Cooperative:No, DukeMatch:Yes uptown.zip Single:Yes, Cooperative:No, DukeMatch:Yes Fairly large level designed for deathmatch but has monsters and is very challenging in single play, lots of secret passageways. Train that circles the town. vimdeath.zip Single:No, Cooperative:No, DukeMatch:Yes vrtlcty.zip Single:No, Cooperative:No, DukeMatch:Yes VRTLCTY is a small part of a city made for 2-8 Players waffle.zip Single:No, Cooperative:No, DukeMatch:Yes A small level,my first one :). wankies.zip Single:No, Cooperative:No, DukeMatch:Yes warehaus.zip Single:Yes, Cooperative:Maybe, DukeMatch:Yes The Aliens have taken over a munitions warehouse Your goal is to blow up the place by mopping up "The boiler room." Security is on alert, so keep it tight. warehous.zip Single:No, Cooperative:No, DukeMatch:Yes warped.zip Single:No, Cooperative:No, DukeMatch:Yes A WARPED level for dukematch... This level is twisted and will probably confuse you the first twenty times you play it. However, once you know your way around it's a different story.... water7.zip Single:No, Cooperative:No, DukeMatch:Yes waterdam.zip Single:No, Cooperative:No, DukeMatch:Yes waterone.zip Single:No, Cooperative:No, DukeMatch:Yes waterway.zip Single:No, Cooperative:No, DukeMatch:Yes weird5.zip Single:No, Cooperative:No, DukeMatch:Yes western.zip Single:No, Cooperative:No, DukeMatch:Yes This is a deathmatch level with a western outdoors theme. It features a cool western train, a realistic town, a river with rapids, whirlpools and a waterfall, and plenty of cliffs. Plus lots more. whore0m.zip Single:No, Cooperative:No, DukeMatch:Yes wingle1.zip Single:Yes, Cooperative:No, DukeMatch:No My first attempt at a level. I am just releasing this level to find out what you think of it. Any comments, good or bad, email me. wired.zip Single:Yes, Cooperative:No, DukeMatch:Yes You catch a transport after killing the Cycloid Emperor just to get out of there, and it takes you to an alien club- hotel wolf.zip Single:No, Cooperative:No, DukeMatch:Yes Duke Nukem Dukematch Level 2-8 Players Fast Compact Level with all weapons and a few secrets, includes trams and a very nice carpet! yep.zip Single:No, Cooperative:No, DukeMatch:Yes z_trobe.zip Single:No, Cooperative:No, DukeMatch:Yes zoo.zip Single:No, Cooperative:No, DukeMatch:Yes zp.zip Single:No, Cooperative:No, DukeMatch:Yes An all out multiPlayer level. Big and very suitable for 4-6 Players. Many hidingplaces and other fun stuff