6maps.zip 47468 12-27-95 Six levels with no story line. By | jahrling@ripco.com allies.zip 82039 01-26-96 Allies. Six levels that should be played as | allied multiplayer levels. alterac.zip 43123 01-15-96 Four levels with one central story line. By | whitesr@freenet.scri.fsu.edu endpuds1.zip 104571 01-20-96 Nine levels with no story line. By | thesam@ix.netcom.com enemies.zip 100066 02-12-96 Enemies. Six levels that should be played as | every man for themself multiplayer levels. french.zip 54428 01-29-96 Three grouped levels. By | fgoncalves@teaser.fr fw_puds.zip 49005 01-27-96 Three grouped levels, with no story, I would | use these for multiplayer. hor's: Admiral-X, | FOSS, and Lord White hlx_wcur.zip 227755 12-21-95 Eight levels with one central story line. levels.zip 47173 01-23-96 Four levels with no story line. By | jesse@www1.netscape.com orksaga.zip 90575 01-15-96 Seven levels with one central story line. This | is an Orc campaign. By Excaluber@aol.com ring.zip 19069 02-12-96 The Ring. Forest, 128x128. By Thomas Cahill, | tmcahill@ucdavis.edu siegeii.zip 21057 01-12-96 Siege II. tuff.zip 20270 12-17-95 Tuff. Forest, 128x128. By Blackpete, | slabouca@awinc.com w2pack11.zip 701145 08-02-96 Pack of Multiplayer levels war2.zip 88193 01-14-96 Six levels with no story line. By | reveland@pgh.net war2lev.zip 77749 01-23-96 Four levels with no story line, I would use | these for multiplayer. By | manfred.hantschel@jk.uni-linz.ac.at warlands.zip 181878 01-05-96 Thirteen grouped levels. By mhofer@mcs.com