Frequently Asked Questions - MacOS
Last updated:
Tue Feb 22
Table Of Contents
Q:
Does it work?
A:
Sort of.
SDL currently supports graphics applications running on monitors
with thousands or millions of colors. Audio is implemented, but
in the experimental stages. 8-bit graphics do not currently work
in a window, but the Mac port is rapidly becoming stable.
Q:
What needs to be done?
A:
MacOS TODO List:
- 8-bit mode support
There is no palette support in the MacOS toolbox driver, so 8-bit
displays look terrible in a window. The code support needs to go
into :src:video:toolbox:SDL_romvideo.c
- Audio
Audio is implemented, but experimental, and may not work for you.
- CD-ROM track listing
The CD-ROM track listing is incorrect.
- Sprockets
SDL currently does not have Game Sprockets support.
If you were to add this, a new directory with associated files would
need to be created in :src:video, and a new audio driver files would
have to be added to :src:audio:macos.
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