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Bouncy Castle Rendering Toolkit 1.0 | ||||||||
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Interface Summary | |
ColorCalculator | |
Illuminated | |
Light | |
LightIterator | |
NormalCalculator | |
Partitionable | |
RenderableIterator | |
Shadeable | |
ShaderIterator | |
TextureMapper | |
Traceable | |
TraceableIterator |
Class Summary | |
Background | The background object |
BBox | |
Bounded | |
Camera | Class for the generic stationary camera. |
ColorMap | create a spline interpolated color map, using either on input array of colors, or by parsing the appropriate XML. |
Hit | |
HitIterator | |
HitList | |
LightData | |
LightDataIterator | |
LightDataList | |
MovingCamera | |
Pixel | |
Ray | |
Renderable | |
Renderer | |
Shader | The base class for Shaders. |
Tile | A tile. |
Transform | A geometric transform. |
Vector3 | |
World |
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Bouncy Castle Rendering Toolkit 1.0 | ||||||||
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