Bouncy Castle Rendering Toolkit 1.0

Deprecated API

Deprecated Methods
javax.vecmath.Tuple3d.clamp(float, float)
          As of Java3D API 1.1 Beta02 
javax.vecmath.Tuple3d.clamp(float, float, Tuple3d)
          As of Java3D API 1.1 Beta02 
javax.vecmath.Tuple3d.clampMax(float)
          As of Java3D API 1.1 Beta02 
javax.vecmath.Tuple3d.clampMax(float, Tuple3d)
          As of Java3D API 1.1 Beta02 
javax.vecmath.Tuple3d.clampMin(float)
          As of Java3D API 1.1 Beta02 
javax.vecmath.Tuple3d.clampMin(float, Tuple3d)
          As of Java3D API 1.1 Beta02 
javax.vecmath.GMatrix.epsilonEquals(GMatrix, float)
          The double version of this method should be used. 
javax.vecmath.Matrix4d.epsilonEquals(Matrix4d, float)
          As of Java3D API1.1 Beta02 
javax.vecmath.GVector.interpolate(GVector, float)
          the double version of this method should be used. 
javax.vecmath.GVector.interpolate(GVector, GVector, float)
          the double version of this method should be used. 
javax.vecmath.Tuple3d.interpolate(Tuple3d, float)
          As of Java3D API 1.1 Beta02 
javax.vecmath.Tuple3d.interpolate(Tuple3d, Tuple3d, float)
          As of Java3D API 1.1 Beta02 
 


Bouncy Castle Rendering Toolkit 1.0