"WINDOWS COMMAND" (c) 1991 Oasis Software 
			      
		      Computer Game Instructions


I. System Requirements
   -------------------

     A. IBM or compatible 286, 386, or 486 computer operating at greater
        than 6Mz (greater than 12 Mz is recommended)

     B. Microsoft Windows 3.0

     C. Mouse pointing device

     D. EGA or VGA display


II. The Program
    ------------

     A. General

        1. "Windows Command" is a Windows application.  Its behavior and
           how you tell it what to do is very similar to other Windows
           applications.  But since it is also an arcade game with lots 
           of action and movement, you should be aware of the following
           items:

	   a. You can resize the "Windows Command" window at any time.
              But if you resize it while missiles are moving on the
              screen, they become disoriented and explode in improbable
	      places. No big deal, the effect is harmless. The next 
              missile waves are adjusted for the new window size. Avoid             the next wave of missiles.  You can avoid the glitch by
              the glitch by not resizing when missiles are attacking.
              Correcting the glitch requires more programming effort than
              I believe it is worth.

	   b. You can shift to another Windows application at any time.
              You can shrink the game to an icon at any time.  Please
              note that unlike most Windows applications the game will
              continue in the background.  The enemy will destroy your
              cities while you work on a spreadsheet or word processor!
              This is easily avoided by simply pausing the game first
              (It does look neat to see the enemy's missile explosions 
              inside the game's icon).

           c. The fast-paced arcade action of the game depends heavily on
              Windows' graphics routines. If Windows is burdened down
              with lots of other tasks, the game action will slow to a 
              crawl.  Conditions that may overburden Windows and slow
              down all Windows applications include low system memory, 
              or running a bunch of applications at the same time.


     B. Menu Commands

        1. "Game" popup menu

           a. "Demo" -- A demo version of the game is provided as a teaser
                        for you to enjoy and (I hope) help you decide to
                        register for the full, unrestricted version. Play
                        it as much as you like!  The action ends when the 
                        score exceeds 20000 points or the cities are all 
                        gone.

           b. "Full" -- A dialog box asks for the "password". You get it
                        from me when you register and pay the $3.00 fee.
                        Anything typed in the dialog box is converted to
                        asterisks to discourage guessing. Repeat games 
                        avoid rentering the password by selecting the 
                        "Demo" option which now starts the full version.
                        Invalid passwords start the "Demo" version.

           c. "Quit" -- Self-explanatory

         
        2. "Difficulty" popup menu

           Self-explanatory. Increased difficulty shrinks the size of your
           defensive missile blasts, forcing you to be more accurate in
           targeting enemy missiles.

           You can also greatly affect the difficulty of the game by 
           resizing the window. Narrowing the window makes it easier, 
           flattening it makes it harder.  


        3. "Options" popus menu


           a. "Pause/Resume" -- A toggle to freeze (or thaw if frozen)
                                the game action.  You should pause
                                before switching to another Windows
                                application.

           b. "Sound On/Off" -- A toggle to turn off ( or on) the warning
                                siren heard before each new round of 
                                missile attack waves. The missile explosion
                                sound cannot be turned off. 


        4. "Help" popup menu

           The "About Windows Command" item will display a dialog box
           to tell you how to register and obtain the password for the
           full version.  


III. The Game
     ---------

     A. Object -- To protect your cities from enemy attack as long as 
                  possible.


     B. Play   -- You're in charge of Missile Silo Alpha. It provides
                  protection of the six large cities in Sector Delta from
                  missile attack by the those perennial bad guys, the
                  Klingons.

	          Suddenly, the missile attack siren sounds!  A large
                  number of enemy missiles (the Scud model 1000) appear
                  at the top of the window.  You rapidly move the arrow
                  cursor with your mouse to desired locations and click
                  the left mouse button.  Your missile, the Patriot model
                  XXXX of course, screams upward from the silo to explode
                  almost instantaneously at where you were pointing.
                  After the first wave of missiles explodes (either by
                  one of your missiles or when it reaches a low altitude)
                  another wave immediately follows, and then more!  

		  Finally, the Klingons take a breather and the round ends.
                  A dialog box appears. Your score is updated, your missile
                  arsenal is replenished, and you are awarded any bonus
                  cities.  The bonus cities automatically replace any
                  destroyed city to give you a new lease on life.  You get
                  one bonus city for every 10000 points scored(20000 above
                  100000, 30000 above 140000).

	          The Klingons don't discourage easily, and they may send
                  a Stealth bomber into the attack.  You cannot see the
                  plane, but will quickly note the burst of bombs appearing
                  suddenly over your cities.

	          Should you be lucky enough to survive the initial few
                  waves of missiles the enemy will send his starship into
                  the battle.  You see a sphere materialize.  At first it
                  may do nothing, but then it will begin moving quickly and
                  firing an unstoppable laser beam.  A well-placed missile
                  is needed to destroy it.

                  Since the number of missiles in your silo is usually less
                  than the number of enemy, well-placed missile shots are
                  vital.  You will hear a "beep" sound when you click the
                  mouse button and there are no missiles left to fire.  You
                  are now helpless until the round ends.

                  The game continues until all your cities are destroyed and
                  there are no bonus cities to replace them.


     C. Strategy -- ???? Part of the fun is figuring it out on your own.


IV.  Opps! Pardon Me
     ---------------

     This is my first published Windows application.  Extensive programming
     effort was involved to try and make "Windows Command" an entertaining
     game that is (hopefully) bug-free.  If you enjoy it, please register!
     If you find any difficulty running the program, let me know.  I need
     feedback to fix my boo-boos!  You can reach me on Compuserve or write
     directly (see the About dialog box for my ID and address).

				Tim Baldwin

                                May 23, 1991