MATH BINGO v 1.0: A fun and easy way to learn math facts.

WARRANTY:
	THIS SOFTWARE AND ACCOMPANYING DOCUMENTATION ARE PROVIDED
	"AS IS" WITHOUT WARRANTY OF ANY KIND.  THE ENTIRE RISK AS
	TO THE RESULTS AND PERFORMANCE OF THE SOFTWARE IS ASSUMED
	BY THE USER.
	IN NO EVENT WILL THE AUTHOR BE LIABLE FOR ANY DIRECT,
	INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING
	FROM ANY DEFECT IN THE PROGRAM OR ACCOMPANYING FILES, EVEN
	IF THE AUTHOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
	DAMAGES.  THE AUTHOR'S LIABILITY FOR ANY SUCH DAMAGES
	SHALL NEVER EXCEED THE PRICE PAID TO THE AUTHOR FOR 
	LICENSE TO USE THIS SOFTWARE.

FILES: The following files should be included:
	installation:
	  ddeml.dll
	  expand.exe
	  creatgrp.exe
	  install.exe
	documentation:
	  readme.bat
	  readme.txt
	  register.txt
	math bingo:
	  mbingo.exe
	sound files:
	  bingo.wav
	  chekagan.wav
	  haveone.wav
	  heresans.wav
	  hmm.wav
	  idont.wav
	  ipass.wav
	  one.wav
	  pass.wav
	  sigh.wav
	  there.wav
	  tie.wav
	  tryagain.wav
	  welcome.wav
	  yourturn.wav
	  takebnpt.wav
	  hmmpoint.wav
	  pointfme.wav
	  ptsyes.wav


REQUIREMENTS:  Windows 3.1
	       VGA
	       mouse
	       Windows-supported sound card preferred
	       hard drive (1.1 Megabytes required)



INSTALLATION:
	Math Bingo is installed from DOS, but played only under
	Windows 3.1

	To install Math Bingo:
	- insert disk in drive B:
	- type 'B:' and press <ENTER>
	- at the 'B:\>' prompt, type install, and press <ENTER>
	(NOTE: Your computer may use drive A: instead of B:)
	- The program will ask for the destination path.  For
	the default pathname of C:\MBINGO, just press <ENTER>.
	To install the program in a different subdirectory, or
	on a different drive, type the path name as in the
	following examples:
		 C:\MATH         or
		 D:\MBINGO
	- the installation program will then create the directory,
	and copy files from the floppy disk.  If there is not
	enough room on your hard drive to copy and expand all of
	the files, the installation program will give you an
	ERROR message and exit.  You need to erase enough files
	on your hard drive to make room, and then start the
	installation program again.
	NOTE: The installation program will exit with an ERROR
	message if any of the necessary files on the disk have 
	been erased.
	- Once the files have been copied, the install program
	will create the program group and program item.  Following
	the instructions on the screen, click on OK, then 
	double-click on the Program Manager icon at the bottom of
	the screen.  Now you will see the Math Bingo icon.
	Double-click on it to start the program.

STARTING A NEW GAME:
	To start a new game of Math Bingo, click once on the Play!
	menu option.  The program will ask whether there is one
	player (playing against the computer) or two players 
	(playing with a friend).  Click on the button or the
	text of the option you want, then either click on OK or
	press <ENTER>.
	   The program will now ask for the player(s) name(s).  
	You may just click on OK or press <ENTER> for the default
	name(s) "Player 1" (and "Player 2").
	NOTE: In a 2-player game, DO NOT press <ENTER> after 
	typing the first player's name.  To enter the second 
	player's name, either click on the text box for the 
	second player or use TAB to move to that text box.  
	After you have entered the name(s), click on OK or 
	press <ENTER>.
	   Finally, select a play operation.  (For more play
	operations read about Math Bingo Pro in TO ORDER: later 
	in this file).  You may click on either the button or 
	the text of the option you want, or use the up and down 
	arrows.  Then click on OK or press <ENTER>.

	   You may start a new game even if the current one is not
	yet completed.



PLAYING THE GAME:
	   The player on the left goes first.  The problem will be
	displayed beneath the bingo card of the current player.
	   To play, if your bingo card contains the correct
	answer to the problem, click on that block.  Or, you may
	click on the "free" space in the center of the bingo card.
	If you click on the "free" space, your turn continues.   
	   If you do not have the answer on your bingo card, you
	must click on PASS.  But the program will not allow you
	to pass if there is a valid answer on the bingo card.
	   Next, the second player or the computer will take a
	turn.  Only after the second player or the computer takes
	a turn, does the program check to see if either player
	has bingo.  Unlike regular bingo, in Math Bingo the two
	players have different problems to solve, and for fairness
	a check for bingo cannot be done until both players have
	taken a turn.  
	   The players alternate turns until one or both have
	bingo.
	   If the player chooses an incorrect block, the program
	will say "Try again" and wait for the same player to make
	another attempt.
	   If the player chooses PASS when there is a valid 
	answer on the bingo card, the program will say "Please 
	check again" and wait for the same player to make another 
	attempt.
	   If the player chooses an incorrect block, or chooses
	PASS when there is a valid answer on the bingo card, the
	program will (after three incorrect attempts) display the
	answer on the screen, along with a voice message.
	   The player is never penalized for an incorrect response.
	   Play continues with the same player until she or he
	makes the correct response.

	   On the number recognition option, blocks are displayed
	on the bottom of the screen as the problem.  The player
	counts the number of blocks and clicks on the correct
	number on the bingo card.  Notice that a column of ten
	blocks has no gaps between blocks, whereas a column of
	9 or fewer blocks have small gaps between them.
	   Advanced players can take advantage of the fact that
	numbers are often repeated on the bingo card, and play
	strategically.



SOUND:
	Choose the menu options to turn the voices on and off.
	The dimmed option is the one that is currently activated,
	and hence, cannot be chosen.  Turning voices on and off
	may be done at any time during the game.
	   If you turn the voices off, there will be no voice
	messages telling you of any incorrect attempts.  In this
	case the program will wait for another attempt by the same
	player.

	NOTE: If you have a microphone hooked up to your computer,
	you can make the game even more exciting by having your
	children record their own messages.  Use the Sound 
	Recorder (which is an Accessory under Windows 3.1) to 
	record voices.  See your Windows 3.1 documentation.
	   The voices are in files with a .WAV extension.  Open
	one of these files using the Sound Recorder.  Play
	it, and then record your own message, saving it to that
	file.  WARNING:  The files names must remain the same.
	The program opens files with specific names to play
	during the game.  Be sure to delete any blank space
	before or after the actual voice message using the Edit
	commands.  Otherwise the program will spend time playing
	back files containing blank spaces, which may be large.
	Eliminating blank spaces will also decrease the file size.



SPEED
	The menu options for speed will cause the computer turn's
	response time to become slower or faster.  Choose the 
	time according to your or your child's preference.  
	Initially, the computer speed is set to average.  The 
	dimmed option is the one that is currently activated, and 
	hence, cannot be chosen.



WARNING:
	The Math Bingo window should be maximized at all times
	while playing the game.   Decreasing the size of the
	window may cause part of the screen to disappear.
	Minimizing the screen, and then subsequently
	maximizing, by double-clicking on the MathBingo
	icon is fine.


PRINTING THIS FILE:
	This file may be printed by typing: 'print readme.txt',       
	or by using the Windows Accessory 'Notepad'.  Open the
	file 'readme.txt' and select Print in the File menu.



TO ORDER:
	This program is not 'public domain' or 'freeware'.  It is
	shareware.  This means that you have limited use of the
	program for the purpose of evaluation only.  If, after
	evaluation you wish to continue to use this program, you
	must register it, or if you wish to order Math Bingo Pro
	please print the file REGISTER.TXT, by typing 
	'print register.txt', or  using the Windows Accessory
	'Notepad'.  Open the file 'register.txt' and select 
	Print from the File menu.  Fill in the registration card 
	and mail to:

	DiNo Software
	Box 362
	Lafayette Hill, PA 19444

	Math Bingo Pro has the added features of another
	level of number recognition, another level of addition,
	and two levels each of subtraction, multiplication and
	division, as well as a bonus game to make Math Bingo Pro
	even more exciting, by competing for bonus points.